男女羞羞视频在线观看,国产精品黄色免费,麻豆91在线视频,美女被羞羞免费软件下载,国产的一级片,亚洲熟色妇,天天操夜夜摸,一区二区三区在线电影
Global EditionASIA 中文雙語Fran?ais
Business
Home / Business / Industries

Board game esports seeing new growth despite COVID-19

By Ouyang Shijia | chinadaily.com.cn | Updated: 2020-08-19 13:36
Share
Share - WeChat
Hosted by the China Innovation Thinktank, the 12th China Innovation Forum was held on Tuesday in Beijing. [Photo/ce.cn]

China has seen new growth opportunities in the emerging board game esports field amid the global COVID-19 pandemic, according to speakers at the 12th China Innovation Forum.

Hosted by the China Innovation Thinktank, the forum was held on Tuesday in Beijing under the theme of Industrial Innovation Development and Governance System Construction, looking at different ways to innovate business models for board game esports.

"With booming 5G, artificial intelligence and other emerging technologies, the entire esports industrial chain will transform in the future," said Zhang Xiaoming, technical director of China Audio-video and Digital Publishing Association. "Powered by those new technologies, esports viewers will be able to directly participate in the games and even interact with players, which will create new business models that can hardly be seen in the traditional sports era."

Zhang said as the entire gaming industry is ushering in new opportunities for innovative development, it is necessary to offer high-quality content to meet consumers' specific needs.

However, not all gamers are able to balance their lives and games, and new problems have also popped up such as video game addiction and excessive consumption of game products, Zhang added. "More efforts are needed to improve gaming regulations and strengthen the management system. And gaming companies should also actively take social responsibility to tackle those problems."

In recent years, with the rapid development of internet technologies, China's gaming industry has become a key driving force for the development of the digital content sector in the country.

This year, while a lot of industries have been hit badly by the pandemic, the gaming sector has emerged as one of the unlikely beneficiaries of the novel coronavirus outbreak.

In the first half of 2020, Chinese gaming firms have reported better-than-expected growth, with their total sales jumping 22.34 percent on a yearly basis to 139.49 billion yuan ($20.17 billion), according to the China Game Industry Report released in July.

Li Yanfei, vice-general manager of Zeus Entertainment, said after more than 20 years of development, China's electronic board games now embrace new growth opportunities.

For instance, Zeus Entertainment has cooperated with the World Cyber Athletics Arena to hold board game esports in January, which gained a huge following among young players.

"I believe the combination of online board games and esports will be the new trend in the industry," Li said. "We hope that more gaming companies would participate in the new model and work together to foster the healthy, green and sustainable development of online board games."

Li's views are echoed by Zhu Wuxiang, a professor at the School of Economics and Management of Tsinghua University, who said only healthy business model innovation can promote the development of an industry.

"While some electronic board games used to be connected with gambling, the new model of board game esports will help guide the healthy development of board games and inject new impetus as well."

Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
主站蜘蛛池模板: 尉犁县| 古田县| 泰来县| 东山县| 玉门市| 长治市| 凤山市| 台安县| 济宁市| 日照市| 石城县| 内丘县| 冕宁县| 普兰店市| 伊宁市| 文成县| 上林县| 高州市| 泰顺县| 广丰县| 成武县| 根河市| 运城市| 铜鼓县| 西城区| 惠东县| 青铜峡市| 平阳县| 新宾| 名山县| 岗巴县| 清苑县| 巴楚县| 巍山| 阿克苏市| 武乡县| 伊金霍洛旗| 专栏| 莱芜市| 云和县| 满城县| 巴东县| 勃利县| 百色市| 哈密市| 台湾省| 建阳市| 天长市| 郸城县| 囊谦县| 洛扎县| 沅陵县| 海盐县| 武安市| 屏边| 南召县| 乾安县| 汾西县| 渭源县| 玉环县| 米泉市| 读书| 海宁市| 博乐市| 新乡县| 琼中| 葵青区| 桦南县| 楚雄市| 吴桥县| 深水埗区| 志丹县| 眉山市| 乌拉特前旗| 榕江县| 正蓝旗| 神农架林区| 项城市| 吴旗县| 类乌齐县| 乐至县| 定日县|