男女羞羞视频在线观看,国产精品黄色免费,麻豆91在线视频,美女被羞羞免费软件下载,国产的一级片,亚洲熟色妇,天天操夜夜摸,一区二区三区在线电影
chinadaily.com.cn
left corner left corner
China Daily Website

A glimpse of China children's toys over the years

Updated: 2013-01-28 10:22
( China Daily)

Before 1980

Toys evolve as technology advances and the economy alters.

Before the early 1980s, children in China played with toys and games similar to those their grandparents played with when they were young. The most common games usually required lots of physical movement.

Most traditional Chinese toys were simple in structure, easy to play yet utterly addictive.

Jianzi, or shuttlecock, is an ancient toy that can be traced back to the Song Dynasty (960-1279). Players need to constantly kick a heavily weighted shuttlecock in order to keep it in the air.

Shabao, or beanbag, is a typical home-made toy in China. It involves a coarse cloth bag staffed with sand or beans. The rules vary but the basic concept is similar to dodgeball in the West.

Starting from the 1960s, iron hoop rolling became the most popular game with children, especially boys. The popularity of iron hoops reflected the fact toys were scarce at the time.

Chinese rings, a mechanical puzzle featuring a double loop of string which must be disentangled from a sequence of rings on interlinked pillars, originated around the second century AD. The gadget was then brought to European countries and known as Cardano's Rings.

1980-1990

China's toy market started to thrive after the country adopted its opening-up policy in 1979.

Stuffed toys and dolls became popular among girls while plastic cars and construction toys such as Lego were favorites for boys.

Tetris was the first digital game introduced to China in the 1980s. A battery-powered Tetris handset was the most desired gift among children.

As the nation began embracing the world, the toy market became an international business.

After Tetris, electronic pets became children's new favorite. The devices, such as the Tamagotchi from Japan, highlighted the interaction between players and their virtual pets.

Japanese consumer electronics company Nintendo Co's Family Computer, or Famicom, entered the Chinese market in the 1980s. It became an instant success in the country. Also popular were video games running on Famicom, including Super Mario Bros, Pac-Man and Battle City.

1990-2000

In the 1990s and 2000s, PlayStation, a video game console made by Sony Computer Entertainment Inc, was the fanciest toy for children in China. Because the price was more than 2,000 yuan ($321) for each unit and most Chinese families were not willing to spend that much on their children, underground PlayStation alleys became highly popular after school.

As more technology was added to toys, the products became increasingly sophisticated. Dolls were installed with chips to enable them to talk, Tetris evolved into a color version and Super Mario became a three-dimensional figure.

Post-2000

With the popularity of mobile devices such as tablets and smartphones, youngsters have found themselves new toys to play with.

Thousands of game applications developed for children can be found on iOS and Android app stores. As more children became obsessed with Angry Birds and Drift Mania Championship on the iPad, few any longer care to learn how to roll an iron hoop.

Related

Children toy with new forms of leisure

 

 

 
 
...
主站蜘蛛池模板: 耒阳市| 文山县| 乌拉特中旗| 象州县| 嘉峪关市| 招远市| 青铜峡市| 大新县| 嘉荫县| 双辽市| 阜康市| 白水县| 肥乡县| 红河县| 方城县| 南投市| 靖西县| 永新县| 搜索| 兴海县| 城市| 稻城县| 白水县| 古蔺县| 峨眉山市| 菏泽市| 武邑县| 大理市| 张家界市| 宁化县| 武隆县| 南宫市| 镇赉县| 拜泉县| 柳州市| 临安市| 青铜峡市| 安泽县| 荥经县| 小金县| 白河县| 金门县| 射阳县| 屏东市| 博兴县| 茶陵县| 昔阳县| 江陵县| 西安市| 晴隆县| 渭南市| 呈贡县| 昌宁县| 四川省| 惠州市| 吴川市| 凉城县| 昌江| 株洲县| 婺源县| 施秉县| 屏东县| 青浦区| 平乡县| 普兰店市| 郯城县| 织金县| 普格县| 利津县| 龙海市| 稷山县| 重庆市| 勐海县| 麻城市| 开原市| 新晃| 嵊泗县| 那曲县| 长治县| 沂源县| 微山县| 任丘市|